Nguyen Tran Ha My

Unity Developer

This portfolio represents my journey as both an independent developer and a collaborative teammate.

Work products
Unity VR
Other Projects
Dancing Road (5M MAU)
- Collaborated with Amanotes team in hybridize and liveops progress.
- Implemented new features, optimize, SDKs and contributed in game design.
- Proficient in Git, A/B testing, Agile workflow, Firebase, Android Studio, Xcode, Debugger
Sandtrix
- Solo programmed within two months
- Implemented ads SDKs: App Open Ads, Iron Source
Zombie Survivor: Invasion
- Expand mechanics : powers, weapons, projectiles,...
- Worked closely with VFX and PO
Pool Ball Sort
- Implemented Facebook Intant SDK, Google Mobile Ads, Firebase SDK
Night Fight VR
#Unity #VR #Invidiual
Silence
#Unreal Engine #Horror #1week
3D Arcade Idle
- Character movement and behaviour
- Enemies
- Resource and currency system
- Level edior tool
The Cave
- Invidiually design and prototyped in 2 weeks
Apex Dungeon
#Unity #PC #Rouguelike #Prototype
Exodus
#Unity #PC #Rouguelike #Prototype #Leading
Starstruck
#Unity #GameJam #48hours #RunnerupPrize

Want to get in touch?

Drop me a line!

nguyentranhamy2002@gmail.com

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